# INTERCOM

<figure><img src="https://lh7-us.googleusercontent.com/slidesz/AGV_vUdAeLs6oAfBwROUOHEzf6-pSX2SM0Wmg4f3ig13eQIOwkgmvHBKhDEK44QAbTnamwnhxFd3DKKjANkSx1RMCtZdUOcHRPtwgY_whZqW9aLidhOPkpq0C6eDJ4JxAF324O6wfJ91RHM36NJM1T25RiqYKcia6I1f=s2048?key=npIi8zOHIy81LrwrrhJT2w" alt=""><figcaption></figcaption></figure>

### Intercom Commissioning

<figure><img src="https://lh7-us.googleusercontent.com/slidesz/AGV_vUf-nPG0K3CPol-PTGN6o_5A6-yFpebQGBg36vadnGyuGxH4xK11QS9cst1xPQwgsgpd4rldi8plY3l9c1BGKu8UZRPVOgB3hRGmZV6oAjG-uNuPMG_15dH20uhx67LAO9PC__tZyZHXYmQ9K_V--V5Bl-_mw9X5=s2048?key=npIi8zOHIy81LrwrrhJT2w" alt=""><figcaption></figcaption></figure>

To utilize **INTERCOM** blocks, you must first add an Intercom page to the device. This is done by creating a new page and setting the **Page Type** to **Intercom**. Note that only one Intercom page can be configured per device, and all intercom-enabled devices (such as Intercom, IP phones, etc.) are added to this page.

Once the Intercom page is established, you can add the appropriate block to the workspace based on the brand of Intercom being installed. Available brand blocks include **Akuvox, 2N, Bticino, Yealink, P2P, Dnake, Fermax, Interra,** and **Fanvil**. For these ready-made brand blocks, simply input the IP address and port of the Intercom device. For devices with an HTTP door-opening feature (e.g., Akuvox, 2N, Fermax), you'll also need to enter the username and password.

Once the IP and port information is provided, the Intercom block will be pre-configured with communication and video capabilities. If you wish to display an external camera feed during a call, you can use the **RTSP URL** within the block.

The **P2P block** can be used to establish direct communication between Inspinia devices.

{% hint style="info" %}
**Speaker** and **Microphone** gain settings are available in all Intercom blocks and can be adjusted for devices that require speaker and microphone calibration. These settings allow you to fine-tune the audio levels to ensure optimal communication quality.
{% endhint %}

### Adding Contacts

1\. To add contacts via **VoIP Contacts**, navigate back to the project screen and then access the **Add Contacts** area through the **VoIP Contacts** section.

<div data-full-width="false"><figure><img src="https://lh7-us.googleusercontent.com/slidesz/AGV_vUdG_2JL5tqFmXMENoutLozTaiLL6d7Eo603gn_WmRmVHakZm0sLVKCgQ80ll2hCbDghRJSHhoiABiYZwWhXB_3tccOygzcYYbUqrX2osp3mm374uGSGTDYOniMNG2pWqphaqG2Fqa0WvsoNA7LguaAEgCdrRn8b=s2048?key=npIi8zOHIy81LrwrrhJT2w" alt=""><figcaption></figcaption></figure></div>

2. New contact information can be added by selecting **"Create Contact"** on the page that opens. This information is created for each device that will be called through the panel. The **User ID** is assigned, allowing the apartment to be called by its number from the keypad.

<figure><img src="https://lh7-us.googleusercontent.com/slidesz/AGV_vUdsXyYP2c8kgkaexbe-ycQf9umDg4-i04HihiHz1EjGYMSMw_YEO1xn0FKZj35t6RvJCDg9kJypZB2rVt3F-NfNCmYYr8rfknTWDni0NgYOK0lxDlW-b3yy0pmc1P68mwecvBP_JkhTtiYiSGB6xXqfKgAKIpun=s2048?key=npIi8zOHIy81LrwrrhJT2w" alt="" width="563"><figcaption></figcaption></figure>

3. After adding the contact to the project, you can specify which contact will be active on a particular device by selecting it through the **"Edit Device"** tab within the project's device settings (State).

<div data-full-width="false"><figure><img src="https://lh7-us.googleusercontent.com/slidesz/AGV_vUdZdEjIMskDB3rxhbZ-BbCIyx_OOMZ4mQyztYiTRXpevjftWacaSJ8PhIDKmqiEqGEpOUU1nS3hPjxi34eSvygystacWZMbPNKLLbo9Iub97oJ0lP2cgXmZ1x-P7EZ8Iu0oJKFC96XlbgY8F-jte7yFBzu6HbYI=s2048?key=npIi8zOHIy81LrwrrhJT2w" alt=""><figcaption></figcaption></figure></div>

<figure><img src="https://lh7-us.googleusercontent.com/slidesz/AGV_vUeo1OE8beVRFGRGoFcLfEqVrtuOvT59RZ5QLyiNnYDF7bzhrJjfL6Sa0xvhA_4ReUyzri5Lmx5ugLiM18XSnpNUa2t9TWGU81sGgwPxjthVnDw4ZSFuqvLFvTPT3CQcZvkThU-ejXWDmZKxVn1Yi5Vh6akDfYzu=s2048?key=npIi8zOHIy81LrwrrhJT2w" alt="" width="563"><figcaption></figcaption></figure>
