# SAMPLE

<figure><img src="https://lh7-us.googleusercontent.com/slidesz/AGV_vUebofRR3Ml5uDdzSA2yb_Q7A86IH6Z3NylPqiPDFc4GnmVB62svCKlE19gfyrlkZAdGVM1RAWPj9G5XTHsp-cURuLe7GFv3ndPw5kH7G7NKMpitANPAvCE4wuHQslIiPyF2461mz0xQYYTSL7zoLl6uVBT0u4M=s2048?key=npIi8zOHIy81LrwrrhJT2w" alt=""><figcaption></figcaption></figure>

In the relevant scenario, the **Sound** block is triggered to play when a signal is received from the digital input. To ensure continuous playback when the contact is made, the condition **"If comes 1, send 1"** must be assigned to the output of the digital input. Without this, the sound would stop as soon as the contact (ring button) is released.

The **Sound** block also offers various playback options, such as playing for a certain duration, playing once, or playing continuously.

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